Cross-platform coherence
OTT products need different interaction modes across web, mobile, and TV while still feeling like one product.
Mid UX/UI design work on cross-platform OTT products including OpenTV and Nagra Sports, spanning modular design systems, responsive UI, workshops, prototypes, and global development handoff.
Project frame: Nagra Kudelski: cross-platform OTT experiences for OpenTV and Nagra Sports
Designed cross-platform experiences for Nagra's streaming ecosystem.
Delivered responsive, high-fidelity UI across multiple device contexts.
Built and maintained modular design systems across web, mobile, and TV.
Prepared pixel-perfect handoffs for global development teams.
OpenTV and Nagra Sports needed cross-platform experiences that could hold together across web, mobile, and TV. The design challenge was keeping the product responsive, modular, and coherent while supporting different viewing contexts and global development handoff.
OTT products need different interaction modes across web, mobile, and TV while still feeling like one product.
Led UX workshops and presented design strategies to align stakeholders around product direction.
Prototyped solutions before handoff so interaction decisions could be tested and refined.
Produced responsive, high-fidelity UI and pixel-perfect handoffs for global development teams.
At Nagra Kudelski, I designed cross-platform experiences for OTT products including OpenTV and Nagra Sports. Visual polish was the easy part. The product had to feel coherent across web, mobile, and TV while staying responsive and implementation-ready for global development teams.
Streaming products shift context constantly: a phone in one hand, a web player at a desk, a TV across the room. I built and maintained modular design-system patterns so the experience could adapt across all three without fragmenting.
The role combined UX workshops, prototyping, stakeholder presentations, and high-fidelity UI. The output was designed to do two jobs at once: align the product vision and give global development teams the detail needed to build it well.